MUMBAI, India, Oct. 5 -- Intellectual Property India has published a patent application (202631052444 A) filed by Ipfc-Giet University Cell on April 24, 2026, for System And Method For Gamified Multilingual Digital Learning.
Inventors include Haseeb Faraz; Abhismita Mohapatra; Murali Krishna Senapaty; and Gvs Narayana.
The application for the patent was published on October 02, 2026, under issue no. 40/2026.
Abstract: ABSTRACT SYSTEM AND METHOD FOR GAMIFIED MULTILINGUAL DIGITAL LEARNING 5 10 15 A method (200) for gamified multilingual digital learning comprises receiving (202), by a user interface module (102), user inputs including learner interactions and educational content requests; delivering (204), by a content delivery module (104), educational content using a single page application with lightweight data transmission; processing (206), by a gamification module (106), user interactions to generate rewards, scores, and progress tracking; providing (208), by a multilingual processing module (108), content in multiple languages; hosting (210), by a local content management module (110), multimedia content over a localized network; and generating (212), by an artificial intelligence module (112), responses to user queries and learning assistance.
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