MUMBAI, India, Sept. 22 -- Intellectual Property India has published a patent application (202617074122 A) filed by Karmarkar, Jayant S. on June 15, 2026, for A Gamified Digital Commerce Marketplace.
Inventor includes Karmarkar, Jayant S..
The application for the patent was published on September 18, 2026, under issue no. 38/2026.
Abstract: A digital commerce networked (e.g., Protocols: TCP/IP, BECKN etc.) marketplace for buyer- consumer-Players and seller-merchant-players, particularly micro-small- medium enterprises, coordinated by interconnected regional-provider-auctioneers. Each seller-merchant-player in said marketplace has product-service-activity- attraction offerings, which are analytic-algorithm searched, by each buyer-consumer-players, on said network to select product-service-activity- attraction, based on each buyer-consumer-player's needs-wants and placed in said buyer-consumer-player's shopping bag of icons. Each buyer-consumer-player's icon game dashboard enables earning a discount coupon prize, thereby reducing the published list-price. Prior performance (sales, coupons etc.) dashboards, enable each seller-merchant- player to periodically wager on time-of-day slots, to place iconized multi-media up-cross sell advertisements of product-service-activity-attraction, bidding against other seller-merchant-players, who have related product-service-activity-attraction recommendations, which said buyer-consumer-player's analytic search could have discovered. Each regional-provider-auctioneer's dashboard enables coordination of: (1) buyer-consumer-player's conversion-to-purchase, including a "discount coupon" transaction and (2) accounting of (a) seller- merchant-player's product-service-activity-attraction inventory and bag of advertisements and (b) buyer-consumer-player's need-wants icon shopping bag(s) and earned prize coupon bag(s).
Disclaimer: Curated by HT Syndication.